Multi threading
Precursor Universe » Devlog
I have been working on my GENERAL C# Behavior Tree library which means it can be used for any engine. It is multi threaded and it works perfectly in Godot. This version of the game contains more performance. Especially on mobile.
This will enable me to add much more NPC behaviors including ship crew.
Files
UniversePrime.zip 229 MB
Mar 12, 2023
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Precursor Universe
Progress, explore and conquer Space
Status | In development |
Author | Uniprime Software |
Genre | Adventure |
Tags | 2D, Exploration, Open World, Pixel Art, Relaxing, Singleplayer, Space, Space Sim |
Languages | English |
More posts
- Update23 days ago
- Massive AI Update and Art overhaul58 days ago
- New updateOct 19, 2023
- Girlfriend Boyfriend and otherSep 16, 2023
- Addition of serverJul 25, 2023
- Transporting and OTHER STUFFJun 09, 2023
- New interiorsMay 06, 2023
- Wokring on transportationApr 13, 2023
- The game with story and fully working AI editor is outMar 29, 2023
- Made AI behavior editorMar 24, 2023
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